
The robot scorpions are TOUGH too, and even with the level cap raised to level 45, you can still get your arse kicked. There aren't many new enemies, though I did love the skeletal lobotomites. We'll not spoil the rest but those loots be phat. There's a fancy Sonic Emitter that you'll upgrade to disperse force fields, and it's very useful against robots - of which there are many to despatch.

In fairness, most of the questing revolves around pretty mediocre fetch quests, but the exploration and combat is rewarding, and they've given us Fallout fans what we want here - new weapons, new gear, and a decent story. It's a shame there weren't more of those actually, but you can run them again for extra rewards. They're not mind bending, but they are fun. In fact, some of the quests will actually make you undergo a variety of 'tests'. so it turns you into this mad kleptomaniac! but you need to collect things to upgrade them. You can actually upgrade all these units for buffs and other bonuses. The toaster, whose mission in life is to destroy other appliances the sexy farming unit the flirty light switches and of course - muggy, a mug obsessed robot. For a start, the main robots are hilarious - it's so much fun listening to them madly bicker at each other. and swipe as much tech as you can along the way. Your main goal becomes to retrieve your brain, which has been replaced with tesla coils. Quickly, you're introduced to five rather mad robots, and their arch nemesis named Dr Morbious. You're also covered in scars, and you don't know why. The sink resides in a giant crater, protected by pylons that destroy anyone who tries to leave.

You awaken inside a research facility known as 'the sink', and soon learn that this sheltered facility was created for science long before the world went to hell, so there's all sorts of technology to discover, and secrets to unlock. you head out to the local drive-in, only to be knocked unconscious.

Ok you have been warned - montage of old timey music juxtapositioned with violence if you please!Īfter receiving a mysterious broadcast. Spoiler warning here - this new mission isn't super long, so it's a bit hard for us to avoid showing a spoiler or two. New Vegas has had two pretty average add-ons so far, but all that changes, with Old World Blues. Fallout DLC has always been a bit hit and miss: Fallout 3's Broken Steel and Point Lookout were great, but Operation Anchorage and The Pitt were the pits.
